Experience Points

In Redscale's Adventure, you increase your stats by earning a variety of experience points. Each stat can aquire four types of XP: When two of your XP types for a stat equal the current value, those two XP types are reset to zero and the stat increases by one. The required XP can be reduced by purchasing Focus Perks, causing the stat to level faster.
 * PassXP - Awarded for using the stat successfully.
 * FailXP - Awarded for using the stat unsuccessfully.
 * DevourXP - Awarded for consuming an opponent. Not awarded if they have already been enslaved/imprisoned, or cooked.
 * SexXP - Awarded for sexual encounters.

When you roll against your opponent in combat, you gain Pass XP for each stat that rolls higher than the enemy's defense stat, and Fail XP for each that rolls lower. Likewise if your opponent rolls, you have two chances to earn PassXP or FailXP for your defense stat. However, if your stats are too far from your opponent's, you will not gain XP in this fashion.

Overall Level
Your Level is determined simply by the sum of your twelve basic stats divided by 12. It functions primarily as an overall gauge of your power. In addition, it determines the cost of your Magic actions in combat, the bonus those actions receive for being Magic based, and is used as a gate for triggering some events.

In addition, you are allowed to purchase one Focus Perk per level, starting at level 5.

Control stats
In addition to the main 12 stats, you also level up in global bonuses to controlling pawns of specific races, as well as those with different specializations. The triggers for earning XP for those global bonuses varies, and is generally harder to acquire. Global bonuses are generally capped at +9.